It already happened with BYOD. A big consumer trend impacted strongly on Enterprise decision makers, forcing the adoption of more open mobile-device policies. And obviously BYOD changed the approach of the elearning marketers to mobile learning. “Mobile first” became an urgent standard with all its derivations like:

Mobile offline players
User generated contents

But the consumerization wave never stops and now elearning players are looking at new consumer, ready-to-buy technologies as the next game changers.
After reading and watching and listening, here is my list of 8 technologies that once adopted will have a big impact on elearning market. And so be prepared to have learning contents and strategies aligned with!

8 technology gadgets that will have impact on elearning market in 2016


Smartwatch: learning technology on your wrist

According to smartwatchgroup, the smartwatch industry is expected to grow from USD 1.3 billion in 2014 to 117 billion in 2020. Few other industries have such growth perspectives. Smartwatches have the potential to revolutionize how persons communicate, work, and interact with their surroundings. How will it impact on elearning market? The real value add is using the smartwatch to support learning programs on the go. But it will have also a big impact on the training management side, boostering the communication between final users or learners and learning administrators.

VR Headsets: Virtual Reality in the classroom

The age of Virtual Reality (VR) is upon us with a lot of devices and content expected to launch in 2016. The research firm projects shipments of AR and VR headsets will grow 15 times to 96 million units, worth $14.5 billion, by 2020. The idea of VR isn’t new, but recently the technology has broken through some of the long-standing barriers. Which is the expected impact on elearning market? All these headsets are about immersion, first and foremost. Training will be a major use for VR — there’s potential for everyone from mechanics to surgeons. The future of hands-on learning could be within the boundless frontier of virtual reality.

Flexible display: what bendability can do for learning

The plastic-based displays are aimed at smaller next-gen devices that can benefit from the bendability like automotive displays, industrial and professional displays, wearables and smartphones. The applications of this technology into elearning market are quite extensive: imagine you can display the your learning contents almost everywhere, with a plastic-curved screen! Blue-collar training remotely is no more an issue!

Smartpen: handwriting is not dead

Reports of the death of handwriting are premature. Now what you write on a piece of paper can be seen on a tablet screen! The pens, infact, are smart. A smartpen is an ink pen that can track the marks you make in a notepad and then recreate your notes in digital form. Smart pens sync with our devices and the cloud better than ever. What you write is stored, made searchable, even converted to editable text.
These technologies is already used in the educational market almost as an educational aid. But it will have a big impact also on corporate training market since smartpens are becoming more often used between C-levels and managers. We will see it used both as final device and as an authoring instrument.

IoT : growing in a smarter World

The Internet of Things (IoT) is coming, and life as we know it will be transformed. The Internet of Things (IoT) is the network of physical objects—devices, vehicles, buildings and other items embedded with electronics, software, sensors, and network connectivity—that enables these objects to collect and exchange data. Even if the vast majority of IoT devices are not in our home or phone (see this infographic to discover why) It will have a big impact on training workers in industry or workers performing specific tasks like monitoring or preventing.

3d Print : learn how to be a maker

From theory to practice, from models to real manifactures. This is in the end the power of 3d printing technology. And now that this became an affordable technology for almost all groups of learners training industry makers can start planning new curricula. From K12 to workers, there’s no limit in the application (or embed) of this technology in training. And learners will have a lot of fun!

Podcast Devices: listening and learning on the go

46 million Americans listen to a podcast every month. Why? You can listen in the car or on the train to work, or even while running. And in the recent years we have seen that marketing and business are one of the most popular categories. Elearning can be managed by pushing content to subscribers to “catch” podcasts using various RSS readers such as iTunes. These files can be automatically downloaded to the subscribers’ computers or mobile devices and can then be played, replayed, or transferred between devices for replay at an individual’s convenience (Frydenberg, 2006). If you want start listening to business podcast, let’s have a look at this list.

Carry-On Satellite TV

In-field training with live updates and feeds is now possible. It is also possible to transport your full satellite television system from office to office in your briefcase (albeit a heavy one!). Sat-Go trades a bulky concave dish for a compact flat-panel with hundreds of small antennas. Each catches a piece of the signal, and an amplifier joins them into a coherent video stream that you can watch on the 17-inch screen.

About the Author
  • By onthecloud

Valentina has more than 10 years experience in the elearning market. With a strong backgorund as Instructional designer, she acts since few years as elearning analyst.